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Fluorescence
This page will describe not only fluorescence caused by light, but also emission induced by electrons. The photograph below shows the face of a luminous watch. It was illuminated with a flash-gun, and then the picture was taken after the flash had gone.
Fluorescence is the absorption of one type of light, followed by the emission of energy of another colour. Fluorescent lamps work on this principle. Much of the radiation inside them is UV, which is both useless for illumination and harmful to our eyes. The coating on the glass absorbs the UV and emits visible light. The colour can be varied using different coatings, giving different shades of "white". With other coatings bright colours can be obtained for advertisements. A black coating can be used to let out UV and absorb any visible light, to make a UV lamp. Dayglow paint takes in UV and creates visible light, producing a surface that is brighter than any white paint can manage in the same circumstances. |
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Fluorescent light does not come out immediately – the luminous watch will be visible for a long time after the stimulus. In the case of the fluorescent lamp the emission is more prompt, with a shorter life, so that flickering at 100 or 120 Hertz is occasionally seen. The fading of the luminosity goes according to an exponential, a function that is very common in nature. It is found in radioactivity, and in any other process where the rate of change of a variable is proportional to the variable itself. Sometimes a fluorescent substance has more than one time-constant. Each generates an exponential, but the overall curve is complicated, until only the longest-lived component is left. Some radar tubes have had phosphors with two different decay times. You can see fluorescence using a flash-gun to excite the cathode ray tube in a TV or a computer. In a dark room, place your hand on the screen with your fingers spread. Shut your eyes. With the flash gun set to manual, if possible, to get maximal intensity, press the button, remove your hand from the screen, and open your eyes. You will see a fading silhouette of your hand. A torch will do if held very close, but it makes a much feebler effect. A luminous clock or watch can of course be excited in the same way. The green screen of an oscilloscope works even better than a television set. Usually the wavelength of the emitted light is longer than the wavelength of the incident light. The relevant fact is that the frequency of the outgoing light is lower than that of th incoming light. Light behaves as if it is emitted and absorbed in small particles, called photons. The energy of a photon is proportional to the frequency of the light. So in fluorescence, the emitted photons are less energetic than the incident ones. A common example of a fluorescent substance is "day-glow" pigment, which has a strange artificially bright appearance, produced from light which has been emitted after absorption of ultra-violet light from the sun. Other fluorescent materials are used to mark objects to find out whether someone has touched them. These materials are sometimes used to mark people so that they can leave an event such as a party, and re-enter easily. Some phenomena are related to frequency and some to wavelength. Atoms can actually be stimulated to emit by photons of exactly the same energy as the ones they emit. The new photons are exactly in step with the original ones. This is the basis of lasers. A laser provides a lot of atoms in a state in which they are ready to emit, and a means of making sure that they are hit by some light. The resulting beam consists of a wave of light with all the photons in step. Lasers Some old clocks and watches used radioactive materials to produce light. The particles from the decay of radioactive nuclei provided energy to stimulate the atoms or molecules in the paint. Zinc sulphide glows well when energized in this way. |